Mommy's Best Games, Inc. is an independent game developer founded in 2007. Our seventh game, currently in development, is Pig Eat Ball on which we started working in 2013. This is behind the scenes thoughts about game development and marketing.

Nathan

Friday, July 10, 2020

New Un-Open Project

TL;DR
New MBG game in the works!

With Pig Eat Ball I tried a very open development process. I showed the game from an early state, but the game art and design changed a lot along the way.

A very early, public view of Pig Eat Ball from 2013
Now granted the Pig Eat Ball started as a 'game jam' project, and I really enjoyed making it, but I think some of the early impressions stuck with people.

That meant for the average person scrolling through social media and looking at new games, my "new big game" didn't look great.
Oh no! I don't want that to happen!

Because the action-puzzle gameplay was so unusual to design and figure out, I spent a long time getting that just right. But I did wait till near the end of the project to improve the art and visuals.
Which is kind of bad as they are VIDEO games.

Now that looks pretty cool! Two screenshots from the end of the project.
The good news is, the game finished with great reviews. Super! But honestly we did not get a lot of press coverage. While it is always tough to get attention from press (or streamers), I think the game could have turned more heads, if I had worked harder on the art/visuals from the start. I still would have had problems, because the design itself was changing a lot, but simply put: visuals get people's attention.

That brings me to our NEW SECRET PROJECT! Yes, I am working on a new MBG title! And yes, it's a 2D, shooting, action game! And the real MBG part: it will have a crazy new gameplay mechanic to compliment all the shooting!

I love making shooting games. Contra, R-Type, Gradius, Metal Warriors... I love playing those games and others! I know how to make cool, shooting games, but I always like to innovate--to add something to genre.

My plan is to keep the project a secret until it plays AND looks great. Then I'll do an announcement and try to get some attention for it.
It already looks super cool, but I don't want to take any chances this time.
Thanks for your patience and support for when I finally get to show you this new crazy project!