Explosionade DX is out now on Xbox, Nintendo Switch, and Playstation!
As with Shoot 1UP DX from a few months ago, this is a remaster of one of my older shooting games. Though we added 2 new levels to Shoot 1UP, I feel like we did even more to improve Explosionade for the 'deluxe edition'.
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Discovering the Horronyms surprisingly organized culture is a subtle part of the fun. |
Explosionade DX is a run 'n' gun mech game, in which you gleefully blast walls, and squish poor, little critters to gooey bits. I've always enjoyed the game, but one thing felt lacking--the difficulty was always a bit low. The final levels never really challenged you until the literal last areas.
To address that, I managed to get the original level design program working again! I couldn't believe it, but the program Richard Rosenthal made for me, over 10 years ago, still worked, with a bit of help. The original version of the game had 40 levels. We basically scrapped about 35 of those levels, and created 55 new ones!
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All levels are hand-balanced for Easy, Medium, and Hard difficulty. |
The most exciting part, is I got to work with my kids on it. Specifically my 10 year old son really took to making new levels. It was a great division of work. He loved making extremely hard levels. I strove to make varied levels. Often I would make new enemies and write new code, to create some original situations, such as the two "all dark" levels, or the new "barf bag" enemies.
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On the right side, is the result of the concrete-like sludge that comes from the "barf bags". |
Not surprisingly my son's level designs did need some polish, but it was fun to have him block in the level, with ridiculous challenges. Then I would work with him and show him how to smooth it out just a bit, to make it more enjoyable over all, but still preserve the great challenge.
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In the "all dark" levels you'll have to "feel your way" through by destroying walls. |
The end result now has at least 5 very tough levels (probably more depending on how you grade them) but these levels are spaced out later in the 60 total levels. I like these difficulty spikes, as you can enjoyably blast your way through several short levels in a row, but then hit a "wall" where you'll have to step back and actually think about how to proceed. These levels aren't that tough, but they offer a good bump in the challenge here and there.
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Cris-crossed by the laser-shooting Bruiser Horrornyms can make for some tricky fights. |
In addition to level design, we've added many new enemies, uprezzed the graphics to 4K, locked the framerate to 60fps, added Trophies/Achievements, and online leaderboards!
It's only $5.99 on all systems, so if you enjoy shooting up some baddies, give it a go this weekend!
And do yourself a favor, if you've ever played through a Contra game, go ahead and pick the "Serious" difficulty for Explosionade DX. You'll have more fun.