Mommy's Best Games, Inc. is an independent game developer founded in 2007. Our seventh game, currently in development, is Pig Eat Ball on which we started working in 2013. This is behind the scenes thoughts about game development and marketing.
Monday, March 23, 2009
How soon 'til the end of the month?
"Join me for a visualization, won't you?" she asks in a lilting voice.
You are on the last leg of a road trip. You have been in the car for HOURS! It's summer. You're hot. You're sweaty. And, you have to use the bathroom. You have had to go for the last ten minutes, but you are almost home. Fifteen minutes to the door and sweet relief. You do not want to stop now, because it will only prolong the trip. The song on the radio, you think it's the Carpenter's, yet it scratches at your soul like Marilyn Manson singing zydeco, using his nails on a chalkboard to instead of a washboard. You call dibs on the bathroom, so everyone in the car can hear you. You encourage the driver to go faster, but now that you are off the highway, back on city streets, there are traffic lights to contend with, and you are convinced the driver is intentionally slowing down to hit all the red lights.
"Take a deep breath in and out and at the count of three, you will return to your air conditioned office, sitting in your cushioned chair, gazing at your computer, feeling rested and relaxed. You may be experiencing the need to void."
"Ready? One. Two. Three. Open your eyes."
This is how Nathan and I feel as we wait the final days to receiving info about Weapon of Choice sales data, since its launch on November 19th. We know we will make it, but it is still a question if we will or will not wet our pants in the mean time. Needless to say, we are anxious and excited (and might need some astronaut diapers).
Nathan is in the current (March) Paste magazine, on newsstands now.
Also we have updated our website. Check out the "Press" section! Now better organized for your viewing pleasure. Plus we have added "Lovefest" section which is self-explanatory.
Nathan is working away at our next title: double-secret, covert, turn-the-keys-together, pre-production stuff at this point. I know he will tease you with some tasty game morsels soon.