Mommy's Best Games, Inc. is an independent game developer founded in 2007. This is a view behind the scenes of our game development and marketing!

Nathan

Monday, August 10, 2009

Locked In

Finally! It was a little close for comfort, but Grapple Buggy is officially entered into Microsoft's Dream Build Play 2009 competition. We submitted the game about three and half hours before the deadline and fortunately didn't run into any problems. Apparently other developers did have some problems at the last minute. While it's not like I want more competition, I hope the contest admins can cut various devs a little slack. The tough part is, there has to be a cut off time drawn at some point.

Regardless, Grapple Buggy is now leaps and bounds ahead of where it was during E3. We now have all sorts of audio and graphical improvements and the game story is completable from beginning to end.

But that's just the half of it! Yes, the game's a little over halfway finished, that is to say, about only half of the gameplay content is completed. While the story is completable there's a lot more designed for aliens, levels, and powerups. There's more story as well, but at least what's in there makes sense.

Currently we're looking to finish Grapple Buggy for some time in the first part of 2010. Sure I could release it sooner, but I'd like a more substantial experience for everyone. I do plan on releasing a new trailer fairly soon to show off some of new fancy features. Some new screenshots will also be forthcoming. In the meantime, enjoy this capture from the contest submission!

2 comments:

Matthew Doucette said...

Congratulations on getting in! :)

DMAJohnson said...

It seems you've decided to join about the half the industry in the "delayed until 2010" boat. :)

Nice to see you're still making progress, though. Maybe it's just my eyes playing tricks on me, but the graphics in general seem to have been taken up a notch.