Mommy's Best Games, Inc. is an independent game developer founded in 2007. This is a view behind the scenes of our game development and marketing!

Nathan

Thursday, May 28, 2009

Crunch the FUN


I'd like to pretend that "crunch time" has finally started as E3 draws near, but honestly that's been going on for about a month now at least. Thus, with all there is still to do, this update will be kept short.
The good news is the Grapple Buggy E3 2009 Press Demo is looking and sounding freaking great!

I added the emphasis on "sounding" because I'm working on sound effects right now and that's about all I can think about. Earlier in the week it was level design. Whenever I saw something I wanted to interact with in real life (like grab a cup or move a chair) I imagined myself box-selecting it and dragging it with my imaginary mouse. It's probably about as healthy psychologically as it sounds.

Now that it's sound effects time, I'm completely in tune (Ha! Not intentional but it made me laugh afterward) with each little, tiny detail of the sounds of every day life. Well, I'm in tune with normal sounds, but I have to imagine them exaggerated.. since most everything to do with the Buggy needs some sweet whooshing or whirring noise associated with it to make it seem more future-y.

I've been to a lot of E3's before but this is the first one that I will personally be showing off my own company's game. I think with the show moving back to the LA Convention Center it could turn out to be as good as the 'old E3'. Either way, E3 is right around the corner so here's to a really big shoe!

Friday, May 15, 2009

Grapple Buggy: Ser Awesome Ut!

We've been fortunate to land some great announcement press for the new game!
Here's a few of the stories:
http://kotaku.com/5251491/gorgeous-grapple-buggy-looks-like-bionic-car+mando
http://xboxlive.ign.com/articles/981/981942p1.html
http://tigsource.com/articles/2009/05/13/grapple-buggy-trailer
http://www.offworld.com/2009/05/grapple-buggy-nathan-fouts-bla.html

This twitter really made us laugh because we're immature, only speak one language, and thought this was funny to pronounce:
http://twitter.com/farbroratlas/statuses/1793239263

And I'll close with this blasphemous, but great impression of the game:
http://www.crunchgear.com/2009/05/15/cruncharcade-indie-game-preview-roundup/
"Mother of god. It’s a cross between Blaster Master and Bionic Commando, two of my favorite games of all time. "

Monday, May 11, 2009

Grapple Buggy

We're proud to announce our second game:

Take control of the prototype Grapple Buggy piloted by Nova Commander Javeya, and her alien co-pilot Drozo to explore the newly discovered VALD-END 317. The distant planet seems to house massive amounts of Tetravaldisae, known to its harvesters as ‘Vald’. Used to create fuel for faster-than-light travel, Vald is the single most valuable commodity in the known universe.

The New Homeworld Armada and the Drozo Empire have formed a strained alliance to confirm these portentous readings sending the Grapple Buggy and its team into action for the first time. Can the Drozo Empire be trusted? Has Javeya’s government thrust her into a compromised situation? Will VALD-END thwart both species schemes?

Swing into action with Grapple Buggy!
Features:
  • Sumptuous blend of buggy-driving craziness and grapple swinging glee!
  • Upgrade your buggy with new wheels, jumping abilities, and devastating new grapple arms!
  • Fight or befriend—explore VALD-END to encounter both terrifying xenofauna and sentient aliens!
  • Features dynamic decision branching, and multiple, story-driven endings!



And we'll leave you with the image of one of the co-pilots of the buggy itself: Commander Javeya of the New Homeworld Armada.
(Click for the wallpaper image!)

Saturday, May 2, 2009

You'll poke your eye out

Good news--in the next game this thing is on your side! In fact, you're in control of it...
What is it?

A Bionic Backscratcher?
Nose Hair Remover from Beyond the Stars?
Automatic Car Detailer?

Stay tuned!