Our current 'big' task is to get Grapple Buggy signed by a publisher to release it for Xbox Live Arcade. Oh that, and actually making the game. We want to release the game through XBLA rather than XBL Indie Games as there's more much download traffic, and higher price points.
Faster, faster! |
I hear an echo! ... an echo.... an echo... |
Unfortunately that will have to wait a little while longer. After looking at the MBG coffers, we decided we needed to take a break and work on something more immediate as way to raise money for continued development of Grapple Buggy. First, thanks for purchasing Weapon of Choice and Shoot 1UP. I'm glad you liked the games and we had fun making them! As such we got to work more on Grapple Buggy, which has been looking really cool lately.
Escaping the jaws of death! |
So there you go, you have to wait longer for Grapple Buggy, but we get to hopefully remain financially solvent, and you get a new game to play. The new game will be revealed shortly, and of course after it's released, it's back to Grapple Buggy development!
3 comments:
Looking forward to what's coming next!
I am really happy to hear that you are making progress finding a publisher.
I have watched your development since the beginning and it would be an inspiring story to see you guys on XBLA and provide the model for the other devs to follow.
Don't forget the PC.
I can only speak for me, but I assure you I'll buy everything you release for the platform.
I think you guys really deserve it! :)
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