Explosionade is out now for only 80 MS Points! Check out the free trial!
Microsoft has fixed the dashboard at least for the moment and Top Downloads is working (as of October 6th, 2010). Unfortunately in the past, after the list is fixed, it often breaks again in a few months, without warning. Microsoft has offered no public explanation to developers or any assurance they've fixed it with any more certainty this time.
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Original article:
Great news--Explosionade is finished and ready for you to play! The bad news--I'm not going to release it till the Xbox Marketplace is less broken. Sorry, but I want the best launch possible, and when the Top Downloads list isn't up to date, it's a crappy time to release a game to Xbox Live Indie Games. (Gamers, jump to the end for when it will release; Developers--read on)
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What's Top Downloads?
On the Xbox 360's Dashboard, there are many digital marketplaces from which you can download games. If you go to the Indie Games section you'll see several game lists including New Arrivals and Top Downloads. New Arrivals shows the most recent 20 Xbox Live Indie Games uploaded to the service. As the name implies, Top Downloads shows the 20 games that are currently downloaded most. Think of Top Downloads as "Most Popular".There are currently over 1,300 games available on the XBL Indie Games channel. Several games are released each day. Often times a game will only spend a few days in the New Arrivals list. If it hasn't garnered enough attention, it will slip off that visual list, and buried in the "Browse All" list where only the most determined gamers will seek it out.
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Why Aren't You Releasing Explosionade Yet?
Basically the way the NewArrivals/Top Downloads system works is more adventurous gamers sift through all the releases that enter the New Arrivals list. Some of these games get downloaded by more gamers than others. If a game gets downloaded enough, it will show up in the Top Downloads list. From having data from Weapon of Choice, Shoot 1UP, and from talking to other XBLIG developers it's apparent having a game in the Top Downloads list can get you many more trials than slipping off all easy-to-find lists.
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How Do You Know the Top Downloads List Is Broken?
One way is to simply check the Top Downloads list itself on the Xbox each day and see if the Top 20 are identical. That's pretty tedious to do, so if you are an XBLIG developer with a released game, you can simply check your sales data for any of your games and see if it reports data from the day prior. For instance, it's 11pm EST on October 3rd, but sales data for both Weapon of Choice and Shoot 1UP is only up to date till October 1st. The sales data drives the Top Downloads list. If sales data is late, the list is not updating. If you don't have any games released you can follow Mommy's Best Games on twitter or others, or check the XNA forums..
To the right, you can see days data was late, or partial, which translates to a broken Top Downloads list. |
Any interest gamers showed for these game is lost until the list updates again.
If we had released Explosionade yesterday, it would be missing potential time in the Top Downloads list and potential sales.
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So When Are You Releasing Explosionade?
Sales data has been spotty since September 28th, which means the Top Downloads list has been spotty in terms of reflecting gamers interests. In months past, the Top Downloads list has stayed stuck for days, sometimes over a week.I really want to release Explosionade, as I publicly announced we could release by October 4th (Monday). It was ready in time for review earlier this weekend, but I've been waiting till Top Downloads is functioning properly.
Explosionade in all it's alien-stomping glory. |
I'm hoping the list will start updating again properly by Monday evening. If it is, I'll put Explosionade into review, and if the game passes review, it will probably be available Thursday morning, October 7th.
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Above all, I really love the freedom the Xbox Live Indie Games channel affords developers to make console games. It's a fantastic marketplace that has really come into it's own with stand out titles like I MAED A GAM3 W1TH Z0MB1ES!!!1, Miner Dig Deep, Breath of Death VII, Protect Me Knight, SoulCaster, Inferno, Decimation X, and many more. I love developing games for the XBLIG when the system works and I want the service to continue. But if Top Downloads keeps getting stuck it's going to eventually impact developers and gamers and the channel will suffer.
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UPDATE:The story was covered here on eurogamer.net. Here and around the web, some questions were presented I thought I'd explain with the original article.
Currently to submit a game to XBLIG it has to enter peer review. This system has worked very well as over 1,300 games have been submitted with a very low percentage of crashes. But to pass through the review it takes several days. At any given point the dashboard could break--even right when it's out of your hands and shows up freshly on the list. There's no developer control here, it's all up to Microsoft to fix the the broken dashboard.
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"Who's to say you'll be in the top list?" I'm not saying Explosionade will automatically be in the Top Downloads, it's more that the possibility of getting into that list is basically removed completely for our game and anyone else releasing a game when the dashboard is broken. The system breaks down for new releases' potential when Top Downloads is stuck.
Any breaking is too often. A digital distribution system lives dies by it's useability and the reflection of current traffic. Look at any good website or marketplace from CNN to YouTube to Gamespot. There is always a section of 'most popular' which needs real-time data to survive and where most people go first. If this most popular section is broken, sites and markets lose traffic. As I mentioned earlier, once the game is released the developer has no control over it. If the list is broken, they will lose traffic and possible sales.
51 comments:
Its like a puzzle and arcade game i like play this game.
Thanks for share this nice post about it.
I like that blog.
Nathan, I'm a sucker for your games - not in a bad way. I love playing them. You'll have my 80 points whenever Explosionade is released.
It must have been a tough call to delay the release, hopefully some coverage on the issue will prompt MS to fix it!
@Custom Logo Design
Glad you like puzzles and arcade games. Good luck with those logos.
@_Boothman_
Excellent! I hope you enjoy it, we worked extra hard to make it great.
@Quiburg
Yeah, it's kind of gut-wrenching as we're fortunate enough to get some press before the release but now have to delay the game because of technical issues that are out of our hands.
Wow looks great - just found out about it the other day - can't wait to play (got the microsoft points loaded & ready)
So release he game on STEAM. Definitely a better service than XBLA.
The game looks like crap anyways. We have enough bad games on XBL Arcade, thanks.
@Ryan
Sorry to hear everything's so crappy. Have a Fresca!
@Anon
Yes, STEAM is good for PC development but we're more interested in console development. Though we will be doing some PC development down the road.
@Geichz
Awesome! Glad you're excited about it, we are too.
Can't wait to see your gamertag high on the global high scores!
"the developer has not control over it"
Now You made me afraid of the in game grammar.
You are not going to get anywhere close to the top download positions with this game, so delaying makes no sense.
@Paul
>Now You made me afraid of the in >game grammar.
Ah! Good find, I fixed that thanks. And I'm not the dialog writer, he's much gooder at grammar.
>You are not going to get anywhere >close to the top download positions >with this game, so delaying makes >no sense.
I know! It's tough to get into Top Downloads. I hope you'll tell all your friends about Explosionade though to help out. That'd be great--thanks!
I've been a fan of your games since Weapon of Choice came out, bought it when it was still 5 dollars. I'll be picking both Shoot1up and Explosionade once Explosionade comes out, great stuff man. I'll be picking up Grapple Buggy whenever that comes out as well. Kepp it up, You guys are among my favorite indie developers.
Nathan is being too kind with haters, in my opinion.
excited to see you ship the game. what's the latest on your target ship date?
> Nathan is being too kind with haters, in my opinion.
I think he has handled it very well, not fueling them nor breaking his mood.
Why all the hate to begin with? Making this kind of game is no easy task, and as an indie developer it becomes a one man army task, unlike infinitely big companies with hunders of programmers, artists, admins, QA guys, etc.
Besides, this game is looking good!
I got hooked by the guitar riffs with the weird drums on the trailer!
The game is finished and released, everyone (@Kitty in particular).
Check it out now!
Congrats on hitting #2 on the Top Downloads! And I haven't had time to download myself yet, figure I will grab this coming week. :)
Can't wait to see a play through video of this on you tube.
Thanks for the very very information and quality of our web site.
think he has handled it very well, not fueling them nor breaking his mood.
Why all the hate to begin with? Making this kind of game is no easy task, and as an indie developer it becomes a one man army task, unlike infinitely big companies with hunders of programmers, artists, admins, QA guys, etc.
Can't wait to see a play through video of this on you tube.
The game is finished and released, everyone (@Kitty in particular).
Check it out now!
The game looks like crap anyways. We have enough bad games on XBL Arcade, thanks.
I have really learned a lot from this blog today. I will check back again from time to time to see if it has been updated.
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The game looks like crap anyways. We have enough bad games on XBL Arcade, thanks.
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It must be a difficult decided to postpone the release, hope on this issue, some reports to MS repair it!
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