Here's what the team has been up to recently.
Andrew Curry is the lead level designer and level builder for the game. He's been on the project for several years and has designed several hundred levels in the game and there's still more to go!
He's been recently working on the giant overworld levels. Here's just one sub-area of World 1, the "Outer Courts".
Area 1, World 1. View from the level editor |
A view of the ceiling tiles from the built-in level editor. |
Here is Princess Bow, moving underneath the tiles, and you can see the nice fade. |
After you get a new Disguise, you can see what abilities it has. |
Here's Princess Bow in a test level, with several Disguises in the works. |
This is very early, and the art is only roughed in and will improve. But here's a peek:
He's pretty scary to play against! |
The current plan is to have Pig Eat Ball go into Steam Early Access in a month or two.
Or you can pre-order the game at the link below, and get a build to play now. This will let you see our changes even sooner, and actually play it as we build it!
www.pigeatball.com
We plan to release the final version of the game some time in 2016.
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